Dragon Warrior Randomizer

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GameplayFeaturesMonstersShortcutsChallengeCosmeticSummary
The items in chests and search locations will be randomized.
The weapons available in each shop will be randomized.
Chests will be at a random set of predetermined locations.
Pretty self-explanatory.
Player statistical growth at each level will be randomized.
Experience requirements for each level will be randomized.
The overworld map will be randomly generated.
HEAL must come before HEALMORE; HURT before HURTMORE.
The order and level you learn spells will be random.
Where stairs take you inside dungeons will be randomized.
Flags: IVIAAVCAKACAAAAAAAAAAEAA
Seed: 178883369507985
Shuffle Chests & Searches: Yes
Random Chest Locations: No
Random Growth: Yes
Random Map: Yes
Random Spell Learning: Yes
Random Weapon Shops: Yes
Random Weapon Prices: No
Random XP Requirements: No
Heal/Hurt Before "More": No
Stair Shuffle: No
Enable Menu Wrapping: Yes
Enable Death Necklace: Yes
Enable Torches In Battle: Yes
Repel in Dungeons: Yes
Permanent Repel: No
Permanent Torch: No
Alternate Running Algorithm: No
Random Monster Abilities: Yes
Random Monster Zones: Yes
Random Monster Stats: No
Random Monster XP & Gold: No
Make Random Stats Consistent: No
Scared Metal Slimes: No
Scaled Metal Slime XP: Yes
Fast Text: No
Speed Hacks: No
Open Charlock: No
Short Charlock: No
Don't Require Magic Keys: No
Summer Sale: No
Cursed Princess: No
Three's Company: No
Leveling Speed: Fast
Random Map Size: Normal
No Hurtmore: No
No Numbers: No
Invisible Hero: No
Invisible NPCs: No
Treasure Guards: No
Big Swamp: No
Randomly Rotate/Mirror Dungeons: No
No Armor in Charlock: No
Easy Charlock: No
Modern Spell Names: No
Noir Mode: No
Shuffle Music: No
Disable Music: No
Disable Spell Flashing: No
Show Death Counter: No
Allow Custom Spell Names: No
Skip Original Credits: No
Player Sprite: Random
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